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McKay Development

Error: SteamGuardMobile


TotallyNotABOT

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So, there's a problem I've had with my both that I can't really understand. I am not really looking for people to spoon feed me the code, just for someone with more experience to point it out to me. After I activated Steam Guard on my Phone. To authenticate my BOT I use the steam-totp module. What's even weirder is that the BOT logs in through node-steam-user without any problems, but has some problems when it needs to log in through node-community.

 

 Here's the exception I've been getting:

Node-steam-user: authenticated. // node-steam-user works!
Error: SteamGuardMobile // node-steamcommunity fails.
    at SteamCommunity.<anonymous> (C:\Users\Brian\node_modules\steamcommunity\index.js:141:14)
    at Request._callback (C:\Users\Brian\node_modules\steamcommunity\components\http.js:67:15)
    at Request.self.callback (C:\Users\Brian\node_modules\request\request.js:188:22)
    at emitTwo (events.js:106:13)
    at Request.emit (events.js:191:7)
    at Request.<anonymous> (C:\Users\Brian\node_modules\request\request.js:1171:10)
    at emitOne (events.js:96:13)
    at Request.emit (events.js:188:7)
    at IncomingMessage.<anonymous> (C:\Users\Brian\node_modules\request\request.js:1091:12)
    at IncomingMessage.g (events.js:291:16)

And here you can see a simplified version of my BOT (not showing the entire code for obvious reasons) that tries just to authenticate. Even though node-steam-user authenticates without any problems, node-steamcommunity fails.

var SteamUser = require('../index.js');
var client = new SteamUser();
var SteamCommunity = require('steamcommunity');
var community = new SteamCommunity();
var SteamTotp = require('steam-totp');

function getCode(shared_secret, callback) {
    SteamTotp.getTimeOffset(function (offset) {
        return callback(SteamTotp.getAuthCode(shared_secret, offset));
    })
}

getCode('shared-secret', function (code) {
    client.logOn({
        "accountName": "username",
        "password": "password",
        "twoFactorCode": code.toString()
    });

    community.login({
        "accountName": "username",
        "password": "password",
        "twoFactorCode": code.toString()
    }, function (err){
        if (err !== null) {
            console.log(err);
        } else {console.log("SteamCommunity - authenticated");}
    });
});

client.on('loggedOn', function(details) {
    client.setPersona(SteamUser.EPersonaState.Online);
    client.gamesPlayed("Test game!");
});
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