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Posts posted by 4049_1572836826
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Hi, how do I get information about a removed game ?
via this link it gives me the status false https://store.steampowered.com/api/appdetails?appids=516700
I can only get the badges https://steamcommunity.com/my/gamecards/516700
https://cdn.cloudflare.steamstatic.com/steam/apps/516700/header.jpg
But i need information about name, type, and 100% state of game like removed, active etc.
How do i get this info, Thanks -
These aren't distinct domains; they're subdomains / wildcards of the main domain. If you set cookies for the main domain, all subdomains will be able to access those cookies.
edit sorry I mean store.steamcommunity and steamcommunity and I forgot about steampowered
check SSO https://stackoverflow.com/questions/43631581/how-to-do-single-sign-on-with-nodejs
https://github.com/ankur-anand/simple-sso -
proxy issue see tunnel-agent ECONNRESET
wrong configuration or typo in proxy variable -
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Hi, in the future I plan to have more bots in one script they will have functions that will get info from steam pages and I would like to avoid limits.
I have made such a solution which works with request..
And I would like to ask if there is another option ?
proxy.bot = 'http://xx:xx@xxx:xxx' steamUser.bot = new SteamUser({ httpProxy: proxy.bot }) request.bot = Request.defaults({ forever: true, proxy: proxy.bot }) steamCommunity.bot = new Steamcommunity({ request: request.bot }) steamUser.bot.logOn({ refreshToken: 'xxx' }) steamUser.bot.on('loggedOn', () => { console.log('Logged on!') console.log(steamUser.bot.publicIP) // * to eq proxy IP }) steamUser.bot.on('webSession', (sessionID, cookies) => { steamCommunity.bot.setCookies(cookies) steamCommunity.bot.loggedIn((err, loggedIn) => { if (err) console.log(err) if (loggedIn) console.log('Logged in!') const { request: SCrequest } = steamCommunity.bot SCrequest.get('https://api.ipify.org?format=json', (err, res, body) => { if (err) console.log(err) console.log(JSON.parse(body).ip) // * to eq proxy IP }) SCrequest.get('https://steamcommunity.com/my/profile', (err, res) => { if (err) console.log(err) console.log(res.request.uri.href) // * return /profiles/steamID }) }) })
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Oh wow thanks for example.
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Hi, whats about getWebCookies() ? can i use / inject this cookie for 200 days ? 🙈
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steam-user : v. 4.27.1
steamcommunity: v. 3.44.3
Hi, I'm logging into the bot via steam-user and refresToken and after finding webSession, cookies are not valid / setCookies still return Not Logged In.
SteamCommunity _checkHttpError return status code 302 redirection to /login
Anyone have similar experiences ?steamUser[item.id] = new SteamUser() steamCommunity[item.id] = new SteamCommunity() tradeOfferManager[item.id] = new TradeOfferManager({ steam: steamUser[item.id], community: steamCommunity[item.id], domain: 'localhost', language: 'en' }) steamUser[item.id].logOn({ refreshToken: item.steam_session_token, logonID: 67 })
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Hello, Is it possible to somehow find out if the bot/user is really online/connected/working ? using some kind of heartbeat function?
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buy proxy
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1. https://steamcommunity.com/login/getrsakey/?username=
2. encode pass to base64 rsa encrypt with mod and exp from getrsakey
3. and use in body of POST https://steamcommunity.com/login/dologin/
4. process dologin by response like success, requires_twofactor, emailauth_needed
https://github.com/DoctorMcKay/node-steamcommunity/blob/3bcaf408506071e6672b3f9b15125bdc3c5a5ef4/index.js#L58 -
You can update your Steam country setting when you complete your first purchase using a payment method from that country.
&
Automating the steam store is against Steams terms of service -
- I miss proxy, like steam-user
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Error events probably not working
I have subscribers for error event but still my console dying (same with wrong pass, but I fix with .catch on .startWithCredentials)
node_modules/steam-session/dist/helpers.js:17:15
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client.sendToGC(appId, 4006, {}, Buffer.alloc(0)); // ClientHello client.on("receivedFromGC", (appId, msgType, payload) => { if (msgType === 4004) { // ClientWelcome client.sendToGC(appId, 9109, {}, Buffer.alloc(0)); // MatchmakingClient2GCHello else if (msgType === 9110) { // MatchmakingGC2ClientHello // protoDecode CMsgGCCStrike15_v2_MatchmakingGC2ClientHello // This work correctly } })
Work for me.
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Work for me :
const SteamUser = require("steam-user"); const GlovalOffensive = require("globaloffensive"); const client = new SteamUser(); const csgo = new GlovalOffensive(client); client.logOn({ logonID: 12, refreshToken: "token", }); client.on("loggedOn", () => { console.log("Logged into Steam"); client.setPersona(SteamUser.EPersonaState.Online); client.gamesPlayed(730); }); client.on("appLaunched", (appId) => { console.log("App launched: " + appId); }); csgo.on("connectedToGC", () => { console.log("Connected to GC"); console.log("haveGCSession:", csgo.haveGCSession); }); csgo.on("disconnectedFromGC", (err) => { console.log("Disconnected from GC", err); }); csgo.on("accountData", (data) => { console.log("accountData", data); }); csgo.on("debug", console.log);
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i got msg 9173 and not found in language.js @Dr. McKay FYP
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sorry, my bad,
QuoteA big object containing account data and some statistics including players in-game. Undefined until
accountData
is emitted.csgo.on("accountData", (data) => {console.log(data);console.log("Data", csgo.accountData);});try:
csgo.on("connectedToGC", () => {console.log("Connected to GC");csgo.requestPlayersProfile(client.steamID);});csgo.on("playersProfile", (data) => {console.log(data);});I got on first logon from
csgo.on("accountData", data =>And second run nothing
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steam-user appLaunched event
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Oh, Thanks for information.
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Hi, what is the best method for relogin to bot if e.g. on NoConnection disconnect.
e.g.
1st step login with steam-sessions and save refreshToken
2nd step login to steam-client with refreshToken and save loginKey
3rd step if NoConnection disconnect use login key or refreshToken
and how long alive refreshToken and how to regenerate ? only relogin w/ steam-session, if steam-client throw InvalidPassword -
How to get info from removed games ?
in node-steam-user
Posted
well I found this Hard way developer.valvesoftware.com/wiki/SteamCMD and app_info_print and after few hours I see getProductInfo.
but I still don't know if it's removed or not