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McKay Development

jafix

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Everything posted by jafix

  1. manager.on('newOffer', function (offer) { if (item.type.match('Profile Background')) { receiveBackgroundAmount = offer.itemsToReceive.length giveBackgroundAmount = offer.itemsToGive.length console.log('background true') if (receiveBackgroundAmount == giveBackgroundAmount) { offer.accept(); console.log('right items true') } else { offer.decline(); console.log('right items false') } } }); This is what i have now. It should accept a 1:1 background trade. The output i get is: background true right items true But the offer gets declined.
  2. logging in to a new browser doesn't get you banned, as far as i know.
  3. console.log('[OFFER] Checking trade hold'); offer.getUserDetails(function(err, them) { //check for escrow if (err) { throw err; } if (them.escrowDays != 0) { offer.decline(); console.log('[OFFER] Declined - Trade hold'); tradelog.info('Trade offer #' + offer.id + ' from ' + offer.partner.getSteamID64() + ' declined: trade hold'); client.chatMessage(offer.partner.getSteamID64(), "Sorry, we don't accept trade hold"); } else { //check trade contents } }); This is my script now but my bot accepted an offer resulting in a trade hold, why is that?
  4. console.log('[OFFER] Checking trade hold'); offer.getUserDetails(function(them) { //check for escrow if (them.escrowDays > 0) { offer.decline(); console.log('[OFFER] Declined - Trade hold'); tradelog.info('Trade offer #' + offer.id + ' from ' + offer.partner.getSteamID64() + ' declined: trade hold'); } else { //script to check trade contents } }); I have this part in the manager.on('newOffer', function (offer) { part, so them and offer are defined. The error I'm getting is: Cannot property 'escrowDays' of null.
  5. How do i get the item type in an offer? I want to check if the item is a trading card.
  6. manager.on('newOffer', function (offer) { var onlyCards = (offer.itemsToReceive.every(function(item) { return item.tag == "Trading card" && item.tag == "Not Marketable"; })); console.log('[OFFER] Checking offer containments'); if (onlyCards) { receiveCardAmount = offer.itemsToReceive.length giveCardAmount = offer.itemsToGive.length if (receiveCardAmount == 2) { console.log('[OFFER] Received items = 2'); if (giveCardAmount == 1) { console.log('[OFFER] Given items = 1'); offer.accept(); client.chatMessage('76561198259000054', 'Trade offer #' + offer.id + ' from ' + offer.partner.getSteamID64() + ' accepted. 2 new cards in inventory'); tradelog.info('Trade offer #' + offer.id + ' from ' + offer.partner.getSteamID64() + ' accepted. 2 new cards in inventory') console.log('[OFFER] Accepted - contains correct items'); } } } else { offer.decline(); console.log('[OFFER] Declined - contains non card items or not the correct amount'); tradelog.info('Offer #' + offer.id + ': Declined - contains non card items') } } }); }); My offer gets declined even though I'm sure I matched everything. I think it's with the tags but it might be a problem with the item amount
  7. I do the confirmations using steam desktop authenticator, but i forgot to run the program. so it works now
  8. Is it possible to make an if statement like client.on('friendMessage', function (steamID, message) { if (message.match('!logoff') { if (steamID == 76...) { client.sendMessage(steamID, 'logging off.') client.logOff(); } else { client.sendMessage(steamID, 'Sorry, this is an owner-only command' } } }); I just quickly made this script so if there are some errors, I didn't try exactly this script but i tried a script very similar. This part was the same: if (steamID == 76...) { And if there's an option it should be easy to make allow everyone except for 1 steamid/user by just changing == in !== right.
  9. I just noticed this should've been in the steam-tradeoffer-manager section
  10. manager.on('newOffer', function (offer) { console.log('New offer from ' + offer.partner.getSteamID64()); tradelog.info('Incoming offer from ' + offer.partner.getSteamID64()) if (offer.partner.getSteamID64() === '76561198259000054' || offer.itemsToGive.length === 0) { offer.accept(function (err) { if (err) { console.log('Can not accept offer #'+ offer.id + err.message); } else { console.log('Trade offer #' + offer.id + ' from ' + offer.partner.getSteamID64() + ' accepted'); } }); } else { offer.decline(); console.log('Offer #' + offer.id + 'sent by ' + offer.partner.getSteamID64() + ' declined, is not a gift/owner offer') } }); This the script i currently have. When i send an gift offer, it gets accepted and logged correctly. But when I send an offer from my main account (I'm sure the steamid64 is right) it logs in the console it got accepted, doesn't give an error. But if i look at Steam the offer isn't aaccepted.
  11. Hi, i currently have a really short script for trading but it keeps on giving me that error. My current script: manager.on('newOffer', function (steamID, respond) { console.log('New offer from' + offer.partner.getSteam3RenderedID); if (offer.partner.getSteamID64() === 76561198259000054 || offer.itemsToGive.length === 0) { offer.accept(); } }); And on the start: var TradeOfferManager = require('steam-tradeoffer-manager'); var manager = new TradeOfferManager({ steam: client, community: community, language: 'en' });
  12. Hello, I have a problem with my bot. I have currently this script: //loading everything up var SteamUser = require('steam-user'); var SteamTotp = require('steam-totp'); var config = require('./config.js'); var SteamCommunity = require('steamcommunity'); var TradeOfferManager = require('steam-tradeoffer-manager'); var steamID = require('steamid'); var Winston = require('winston') var fs = require('fs') var client = new SteamUser(); var community = new SteamCommunity(); var manager = new TradeOfferManager({ steam: client, community: community, language: 'en' }); //logging in var logOnOptions = { accountName: 'username', password: 'password', twoFactorCode: SteamTotp.generateAuthCode('shared_secret') }; client.logOn(logOnOptions); client.on('loggedOn', () => { console.log('Logged into Steam'); client.setPersona(SteamUser.Steam.EPersonaState.Online); }); //new items client.on('newItems', function (count) { console.log(count + " new items in inventory"); }); //trading manager.on('newOffer', handleOffer); function handleOffer(tradeoffer) { console.log('New offer #'+ offer.id +' from '+ offer.partner.getSteam3RenderedID()); console.log('Checking: Gift offer/owner offer'); if (offer.partner.getSteamID64() === 76561198259000054 || offer.itemsToGive.length === 0) { logger.info('User '+ offer.partner.getSteam3RenderedID() +' offered gift/owner offer'); offer.accept(function (err) { console.log('Offer accepted'); }); } else { console.log('Offer is not a gift/owner offer'); } console.log('Checking: Trade hold'); offer.getUserDetails(function(err, me, them) { if (them.escrowDays > 0) { offer.decline(); console.log('Offer declined - Trade hold') } else { console.log('No trade hold') } }); }; // }); //}); //declining trade requests client.on('tradeRequest', function(steamID, respond) { console.log("Incoming trade request from " + steamID.getSteam3RenderedID() + ", declining, sending message"); respond(false); client.chatMessage(steamID, 'Sorry, I dont respond to trade requests, use trade offers instead.') }); instead of manager.on('newOffer', handleOffer); function handleOffer(tradeoffer) { i have also tried manager.on('newOffer', function (steamID, respond) { It doesn't show an error on startup, but when i send a trade offer nothing seems too happen.
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