TextDynasty Posted November 15, 2017 Report Posted November 15, 2017 How to renew to backpack after craft. Because i need to reopen the bot to see the crafted metals. Quote
TextDynasty Posted November 16, 2017 Author Report Posted November 16, 2017 (edited) How to relaunch the tf2 after a while so that it can load. if (message == "scrap") {{ if (refCount > 1) { let refinedToSmelt = refCount; console.log("Smelting Refined Metals".green); if (refinedToSmelt > usableRefineds.length) { console.log(("We should have %d refineds to balance the reclaimeds, but we " + ((usableRefineds.length > 0) ? ("only have " + usableRefineds.length + ".") : "have none. Skipping.") + (config.get("avoidMetalInActiveTradeOffers") ? " Maybe some metal are in trade offers?" : "")).magenta, refinedToSmelt); refinedToSmelt = usableRefineds.length; } for (let i = 0; i < refinedToSmelt; i++) { metalCrafter.smeltRefined(usableRefineds[i].id); }} if (recCount > 1) { let reclaimedToSmelt = recCount; console.log("Smelting Reclaimed Metals".green); if (reclaimedToSmelt > usableReclaimeds.length) { console.log(("We should have %d reclaimeds to balance the scraps, but we " + (usableReclaimeds.length > 0) ? ("only have " + usableReclaimeds.length) : "have none. Skipping.").magenta, reclaimedToSmelt); reclaimedToSmelt = usableReclaimeds.length; } for (let i = 0; i < reclaimedToSmelt; i++) { metalCrafter.smeltReclaimed(usableReclaimeds[i].id); }} // If we haven't smelt anything, yet we should have, let it continue as we probably will smelt refined. client.setPersona(0); client.gamesPlayed(440); // it instantly reopened tf2 and not showing the metals }} Edited November 16, 2017 by TextDynasty Quote
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