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McKay Development

getOwnedApps returned null


Panda1337

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var client = new SteamUser({ "enablePicsCache": true });
client.logOn(
            client.setSentry(f),
            {
                "accountName": "123",
                "password": "123"
            }
 );
client.on('loggedOn', function (details) {
    console.log("Logged into Steam as " + client.steamID.getSteam3RenderedID());
    client.setPersona(SteamUser.EPersonaState.Online, "name");
    var a = client.getOwnedApps();
    console.log("Has Games: " + a);
});
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sing TCP; we rolled 86 and percent to use WS is 50
[T1] Connecting to TCP CM: 153.254.86.181:27021
[T1] TCP connection established
[T1] Handled message: ChannelEncryptRequest
Channel encrypt request: protocol 1, universe 1, nonce 48448ca103e796fe645de1c10d4cc79f, 0 remaining bytes
Sending message: ChannelEncryptResponse
[T1] Handled message: ChannelEncryptResult
Sending message: ClientLogon
[T1#1] Unhandled message: ClientServersAvailable
[T1#1] Handled message: ClientLogOnResponse
Logged into Steam as [a:1:2544999519]
Sending message: ClientChangeStatus
Sending message: ClientPICSChangesSinceRequest
Sending message: ClientPICSProductInfoRequest
[T1#1] Handled message: ClientCMList
Got list of 80 WebSocket CMs, with percentage to use at 50%
[T1#1] Unhandled message: ClientRequestedClientStats
[T1#2] Unhandled message: ClientServersAvailable
[T1] Got incomplete message; expecting 10368 more bytes
[T1] Got incomplete message; expecting 10368 more bytes
[T1] Got incomplete message; expecting 10368 more bytes
[T1#3] Handled message: ClientPICSChangesSinceResponse
[T1#3] Handled message: ClientPICSProductInfoResponse
Sending message: ClientPICSProductInfoRequest
[T1#4] Handled message: ClientPICSProductInfoResponse

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