Jump to content
McKay Development

GC slow response?


Recommended Posts


I have some some more general question about the gamecoordinator.

Is it normal that for example sending the


message, takes pretty long (like 1-1.5 seconds)? Is that caused by the node wrapping or is ist just the GC?
As it uses protobuf, I was expecting it to be kind of "fast".


Also can anyone tell me what valve's CM-Servers are for or what CM stands for?
or maybe a page where I can find such stuff


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...