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Posted

console output:
Login: starlivovsky5 completed successfully

Total accounts connected: 1 from 1
All accounts are successfully connected.
Process Node.js ended with code 0
Function execution time: 10.006s
PS C:\Users\Kast0l\Desktop\tetst script>

Please help me solve this problem or at least understand what it is

const SteamUser = require("steam-user");
const SteamTotp = require("steam-totp");
const accounts = require("./accounts.js");
 
let totalConnectedAccounts = 0;
 
const logInAccounts = async () => {
    for (let account of accounts) {
        const client = new SteamUser
 
        const logInOptions = {
            accountName: account.accountName,
            password: account.password,
            twoFactorCode: SteamTotp.generateAuthCode(account.sharedSecret)
        };
 
        try {
            await new Promise((resolve, reject) => {
                client.logOn(logInOptions);
 
                client.once("loggedOn", () => {
                    totalConnectedAccounts++;
                    console.log(`Login: ${account.accountName} completed successfully`);
                    resolve();
                });
 
                client.once("error", (err) => {
                    console.log(`Ошибка при входе для аккаунта ${account.accountName}: ${err}`);
                    reject(err);
                });
            });
        } finally {
            await client.logOff();
        }
    }
 
    console.log(`\nTotal accounts connected: ${totalConnectedAccounts} from ${accounts.length}`);
    console.log("All accounts are successfully connected.");
 
    console.time("Function execution time");
    process.on('exit', (code) => {
        console.log(`Process Node.js ended with code ${code}`);
        console.timeEnd("Function execution time");
    });
};
 
logInAccounts()
Posted

After all the code was executed, I noticed that the command line was being entered with a delay, I decided to measure the time and it turned out that Node.js terminates only after a fixed time of 10 seconds has elapsed

Posted

If there's a request outstanding when you call logOff(), it has to wait for the request to timeout before the Node.js process can exit. There's a bunch of requests that get made internally when you first log on; you're better off waiting a second or so after loggedOn is emitted before calling logOff().

In the future I'll try to add a mechanism to cancel outstanding requests when we log off, but it's not quite as simple as it first sounds.

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