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McKay Development

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Posted (edited)

Hi there. I found a code from gihub and idk if it is working... because it doesnt do anything.

user.on('inventory', function (backpack, craft, err) {
	var inventory = backpackLoaded
	var random_refined = getRandomRefinedID(inventory);
	tf2.craftItems([random_refined]); // will smelt first refined found in the inventory
	setTimeout(function() {
    steamTrade.loadInventory(440, 2, function(inventory1) { // reload inventory
        console.log("loaded new inventory 1");
        if (JSON.stringify(inventory1) !== JSON.stringify(inventory)) { // if inventory has changed
            console.log("got the new backpack!");
            var random_reclaimed = getReclaimedIDs(inventory1, inventory); //get the id of a reclaimed smelted before
            tf2.craftItems([random_reclaimed]); // smelt it to a scrap
            setTimeout(function() {
                steamTrade.loadInventory(440, 2, function(inventory2) { // reload inventory
                    console.log("loaded new inventory 2");
                    if (JSON.stringify(inventory2) !== JSON.stringify(inventory1)) { // if inventory has changed
                        console.log("Yes, new backpack!");
                        inventory = inventory2;
                    } else {
                        console.log("oh no , still the old one");
                    }
                });
            }, 10000);
        } else {
            console.log("still as the old one :(");
        }
    });
}, 10000);
})
Edited by TextDynasty

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