Paamayim Posted January 16, 2017 Report Posted January 16, 2017 Hi, so ive did something like this: var community = new SteamCommunity(); var ReadLine = require('readline'); var rl = ReadLine.createInterface({ "input": process.stdin, "output": process.stdout }); function login(accountName, password, authCode) { community.login({ "accountName": accountName, "password": password, "authCode": authCode }, function(error, sessionId, cookies, steamguard) { if (error && error.message === "SteamGuard") { console.log("An email has been sent to your address at " + error.emaildomain); rl.question("Steam Guard Code: ", function(code) { login(accountName, password, code); }); } }); } is it possible to relogin without using the new steam guard code? like i dont want to type the code everytime i relogin. P.S. i need steam guard enabled Quote
Dr. McKay Posted January 16, 2017 Report Posted January 16, 2017 https://github.com/DoctorMcKay/node-steamcommunity/wiki/SteamCommunity#logindetails-callback callback -> steamguard Quote
Paamayim Posted January 16, 2017 Author Report Posted January 16, 2017 (edited) ah so i just need to save the steamguard somwhere and next time i call the function i have to pass the steamguard param. Edited January 16, 2017 by Paamayim Quote
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