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McKay Development

expl0it

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Everything posted by expl0it

  1. also, " Currently it only manages adding and removing phone numbers."
  2. Hey. I just noticed there is pretty important bug in the steamstore module. SteamStore.prototype.hasPhone = function(callback) { var self = this; this.request.get("https://store.steampowered.com/account/", function(err, response, body) { if(self._checkHttpError(err, response, callback)) { return; } var $ = Cheerio.load(body); var $phone = $('.phone_header_description .account_data_field'); var match; if($phone && (match = $phone.text().match(/Ends in (\d+)/))) { // Has phone number callback(null, true, match[1]); return; } // See if we have an add-number link if($('a[href*="/phone/add"]').length) { callback(null, false); return; } callback(new Error("Malformed response: " + body)); }); }; I modified it a bit so it returns body when malformed response happens. The bug is that it is not matching account with language set not to english. Example: <div class="phone_header_description"> Telefon: <img src="https://steamstore-a.akamaihd.net/public/images/mobile/icon_mobile.png" alt="" > <span class="account_data_field">Kończy się na 01</span> </div> steamstore fails and returns "Malformed response" easy fix: use /([0-9]{2})/ regex instead of this. I hope it will be patched soon. I've just submitted GitHub poll request. Thank you! ~expl0it
  3. via getSteamUser. https://github.com/DoctorMcKay/node-steamcommunity/wiki/CSteamUser#privacystate
  4. Hello. Is it possible to get all comments on a Steam profile via some node modules, or I need to scrap html?
  5. Hello. I am doing this in this way actually: core.prototype.changeTradeToken = function (callback) { self.community._myProfile("/tradeoffers/newtradeurl", { "sessionid": self.community.getSessionID() }, (err, response, body) => { return callback(err/* || response.statusCode !== 200*/, body ? body.replace(/\"/g, '') : null); }, "tradeoffermanager"); } Would be nice to see this feature in the node-steamcommunity module
  6. OK, I think I found fix by setting timeout before changing the password to 30E3.
  7. Hello. I was playing around with node-steam-user changePassword method, but it looks like it's not working. I tried: user.changePassword(oldpassword, mynewpassword, steamtotp.generateAuthCode(shared_secret), (err) => { if (err) return console.log(err); debug.log(`Password has been successfully changed!`); }); and it returned InvalidParam error object.
  8. I have white-list only private site, but thank you for reply!
  9. Hello. I am working on site where users can dynamically add their accounts. So I am trying to login every account, and I need to get login response. Like node-steam module does it: steamClient.connect(); steamClient.on('connected', function() { steamUser.logOn({ account_name: 'username', password: 'password' }); }); steamClient.on('logOnResponse', function() { /* ... */}); steamClient.on('error', function(e) { /* ... */});The problem is that node-steam-user just throws InvalidPassword. I can only suppress it by using process.on('uncaughtException', function (err) { console.log(new Date() + ' Caught exception: ' + err); }); Is it possible to get logOn response somehow instead of this? Regards.
  10. Hello. Is it possible to get someone's friendlist (SteamIDs)? Regards.
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