I've done this: client.on("steamGuard", function(domain, callback, lastCodeWrong){if(lastCodeWrong){console.log("Last secret code was wrong.");}callback(SteamTotp.generateAuthCode(shared_secret, 0));console.log("Connected with mobile auth. With secret code: " + SteamTotp.generateAuthCode(shared_secret, 0));}); Can I use the code after a certain time to log me in with the real steam client ??