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McKay Development

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  1. Yeah, that's what I figured. Nevertheless I found the defindices in the items_game file. If anyone else wants to find them either search for "items" { "default" { or go to line 24292 and keep going down. Even for commodities? Say If I want to store the same sticker, or case. Wouldn't it be easier to filter the inventory by defindex/stickerid? Or is there another reason as to why I should stick to itemids? I guess waiting for a request to complete would only be necessary for different items? I'll implement it and see if it takes considerably more time.
  2. Hey there, I've been working with storage units for the past 2 days via the 'globaloffensive' module and it is working like a charm! However there's a small problem: I would like to have a list (or something similar) with every item available for storage that matches the defindices and paintindices with actual item names. Unfortunately my Google search didn't yield any results. I was so desperate that I also jumped into the items_game.txt file under csgo/scripts/items with hopes of parsing this mess, but was grounded very fast. Can anyone help me out or point me in the rig
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