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McKay Development

neverhood

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  1. Thanks
    neverhood got a reaction from Anura in Error: Already logged on, cannot log on again   
    you need new instance of steam-user (bot in this case) for each account
  2. Like
    neverhood got a reaction from Dr. McKay in How can i handle an InvalidPassword Error?   
    client.on('error', function(e) {         console.log(e);     });  
  3. Thanks
    neverhood got a reaction from korindou in In node-tf2, what is the limit for crafting requests?   
    try do 1 second delay (1000 ms) between requests
  4. Like
    neverhood got a reaction from Dr. McKay in In node-tf2, what is the limit for crafting requests?   
    try do 1 second delay (1000 ms) between requests
  5. Confused
    neverhood got a reaction from vrtgn in Do AssetIDs change?   
    no, assetID is permanent
  6. Like
    neverhood reacted to Dr. McKay in node-globaloffensive - haveGCSession   
    GC sessions are weird and sometimes they go away without wanting to reconnect. That said, some changes have been made somewhat recently, so make sure you're up to date.
    If you are, then I suggest detecting when that happens, and using gamesPlayed([]) then waiting a minute or two and launching CS:GO again.
  7. Like
    neverhood got a reaction from Dr. McKay in Get trade offer message   
    offer.message
  8. Like
    neverhood got a reaction from Dr. McKay in acceptConfirmationForObject   
    oh I get it now, thank you
    if (status == 'pending') { // We need to confirm it console.log(`Offer #${offer.id} sent, but requires confirmation`); community.acceptConfirmationForObject(config.identitySecret, offer.id, function(err) { if (err) { console.log(err); } else { console.log("Offer confirmed"); } }); } else { console.log(`Offer #${offer.id} sent successfully`); } used this and works good! 
  9. Like
    neverhood reacted to Dr. McKay in amount of gems in trade   
    You would need to query the gem value for each item individually. Unfortunately, that doesn't work for items that aren't yours.
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