Jump to content
McKay Development

Search the Community

Showing results for tags 'node'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News & Announcements
    • Releases & Updates
  • Help & Support
    • General
    • Guides
    • node-steam-user
    • node-steamcommunity
    • node-steam-tradeoffer-manager
    • node-steam-session

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Location


Interests

Found 6 results

  1. How can I get an item image or even 3d model of an item? Examples:https://s.cs.money/Zw7kaxs.jpg
  2. Hello i need for my project the Ticketcrc and the h_steampipe, i looked into the documentation, i thought i can do it with AuthTicketstatus but that does not seem to work at all. I get a ticket and thats it. I cant get any information about the encryptionKeyeither. For the next question, does anyone know where i get more informations to h_steam_pipe? Cause i cant find any. Thanks for your help guys. Have a great day!
  3. Hey there, I've currently spent today investigating and playing around with node-steam-user, and node-globaloffensive. I've have an array of inspect item links and I would like to check each of them using the InspectItem method, however my implementation seems to only send a protobuf message once, with successive calls not doing anything. It fires an 'inspectItemInfo' event once as it successfully displays the item details with. csgo.on('inspectItemInfo', function (item) { console.log(`got item: paint index is ${item.paintindex} and paintwear is ${item.paintwear}`); }); I am iterating over an items array containing the correct id, assetID and d value from the inspect link, I have validated each of these values work by manually inputting the values when calling InspectItem as they correctly give me the paint index and the wear float, however as previously mentioned it only seems to do this once, and then hangs. Here is my implementation: csgo.on('connectedToGC', function () { marketItemsObject.forEach(function (listing, index) { console.log(listing); setTimeout(() => { console.log(`${listing.id}`); csgo.inspectItem(listing.id, listing.assetID, listing.d); }, index * 3000); }); }); Many thanks for any help you may be able to give as i've been stumped on this for a few hours now.
  4. Whenever a specified steamid changes the game (name game) so script write to console "e.g. (User 7651198325796223 in game Counter-Strike)". Please help how to create this script
  5. i would like my console output to be [sTEAM]We have received a message from [sTEAMUSER] currently i have. function getreplymessage(usermessage) {usermessage = usermessage.toLowerCase();for (var i_a = 0; i_a < messageresponse.length; i_a++ ) {for (var i_b = 0; i_b < messageresponse[i_a][0].length; i_b++ ) {if (usermessage == messageresponse[i_a][0][i_b]) {return messageresponse[i_a][1];}}} console.log('[sTEAM]We have received a message!');return '';} friends.on("friendMsg", function(user, msg, type){if(type == Steam.EChatEntryType.ChatMsg){var reply = getreplymessage(msg);if (reply != ''){friends.sendMessage(user, getreplymessage(msg));}}},); But it only logs that we have received. ' How would i log that i received a message with the name of the person?
  6. So whilst my bot is trying to log in this happens socket error: Error: connect EACCES XXXXXXXXX:27017 (node:5600) DeprecationWarning: Calling an asynchronous function without callback is deprecated. socket closed with an error waiting 1 secs (node:5600) DeprecationWarning: Calling an asynchronous function without callback is deprecated. (node:5600) DeprecationWarning: Calling an asynchronous function without callback is deprecated. connecting to 72.165.61.185:27018 (node:5600) DeprecationWarning: Calling an asynchronous function without callback is deprecated. socket timed out (node:5600) DeprecationWarning: Calling an asynchronous function without callback is deprecated. socket closed connecting to 72.165.61.176:27018 (node:5600) DeprecationWarning: Calling an asynchronous function without callback is deprecated. (node:5600) DeprecationWarning: Calling an asynchronous function without callback is deprecated. socket timed out (node:5600) DeprecationWarning: Calling an asynchronous function without callback is deprecated. socket closed connecting to 72.165.61.187:27018 (node:5600) DeprecationWarning: Calling an asynchronous function without callback is deprecated. (node:5600) DeprecationWarning: Calling an asynchronous function without callback is deprecated. socket timed out (node:5600) DeprecationWarning: Calling an asynchronous function without callback is deprecated. socket closed connecting to 72.165.61.175:27018 (node:5600) DeprecationWarning: Calling an asynchronous function without callback is deprecated. (node:5600) DeprecationWarning: Calling an asynchronous function without callback is deprecated. connected (node:5600) DeprecationWarning: Calling an asynchronous function without callback is deprecated. encrypt request (node:5600) DeprecationWarning: Calling an asynchronous function without callback is deprecated. handshake complete (node:5600) DeprecationWarning: Calling an asynchronous function without callback is deprecated. Logged in! I replaced the top IP with X After it logs in i then get this: events.js:163 throw er; // Unhandled 'error' event ^ Error: connect ECONNREFUSED 127.0.0.1:3306 at Object.exports._errnoException (util.js:1050:11) at exports._exceptionWithHostPort (util.js:1073:20) at TCPConnectWrap.afterConnect [as oncomplete] (net.js:1093:14) Any help would be appreciated
×
×
  • Create New...