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McKay Development

Dr. McKay

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  1. You can't get wear from steamcommunity.com, only from the GC.
  2. Yes, cookies are invalidated when you logout. It's possible for a JWT to become invalid before its expiration date for that reason.
  3. Either in the inventory property or your Steam inventory.
  4. I think I've done this, but I guess I didn't add proper support for it to the steam-session package.
  5. Yes, you could, and then things would fall over when Steam goes down and your client reconnects since you'd miss that second loggedOn event.
  6. I mostly just look at the dumped protobufs and nethook to see what it's doing on the wire.
  7. You need to setup an instance of the request module using request.defaults() with your proxy config, then pass that request instance to the SteamCommunity constructor, and finally pass that SteamCommunity instance to the TradeOfferManager constructor.
  8. No, since loggedOn may be emitted multiple times in response to one logOn() call.
  9. You'd pretty much need to know the owner's SteamID and fetch their inventory.
  10. Set the enablePicsCache option to true in the constructor, then listen for the ownershipCached event and once it's emitted, you can call ownsApp to check if you own a license for an app.
  11. No, you won't get classids from the GC at all. classids are only meaningful to the Steam Econ server, which is entirely separate from the GC.
  12. I wasn't ever able to find a definition for that enum.
  13. Correct, that data is no longer available anywhere as far as I'm aware.
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