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McKay Development

Dr. McKay

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Everything posted by Dr. McKay

  1. https://github.com/DoctorMcKay/node-steamcommunity/wiki/SteamCommunity#sessionexpired When your session expires, just log in again. If you logged in via steam-user, call webLogOn again. If you logged in via steamcommunity, call login again.
  2. There is no way to do this. You can parse the CS:GO item schema that ships with the game, but I don't believe it'll get you what you want.
  3. Use node-steamcommunity for that: https://github.com/DoctorMcKay/node-steamcommunity/wiki/CSteamGroup#joincallback
  4. Right. If you were using node-steam-user then just using offer.partner would work, but since you're using node-steam you need to convert it to a string.
  5. Once you're logged in, you need to use the same IP for all your requests.
  6. offer.addMyItem(inventory) inventory here is an array of items. If you want to grab the first item from your inventory then use inventory[0].
  7. You need to confirm the offer. https://dev.doctormckay.com/topic/289-trading-and-escrow-mobile-trade-confirmations/
  8. That looks right to me. Are you friends with the people you're requesting data for?
  9. client.setPersona(SteamUser.EPersonaState.Offline); That says offline to me.
  10. That shouldn't be possible. All I can figure is that you aren't grabbing the same item, or else it's already left your inventory.
  11. I'm not sure I'm following. An offer is accepted, you call getReceivedItems and save its ID. Then you load your inventory and the ID of the item in your inventory is different?
  12. https://github.com/DoctorMcKay/node-steam-user#myfriends
  13. Like, actually online? You used setPersona to mark it as online?
  14. Show all your code please. And indent it properly so it's readable.
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