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Everything posted by Dr. McKay
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Get paint_wear of all items from someone inventory.
Dr. McKay replied to AshIgorash's topic in General
Dunno, sounds like your request params aren't valid. -
chatRoomGroupMemberStateChange event not triggering reasonably
Dr. McKay replied to Robert Lutece's topic in node-steam-user
Sounds like Steam isn't replying to the getPersonas call. You might possibly need to add a short delay to give Steam time to realize that you share a chat room with the user you're requesting data for. -
Get paint_wear of all items from someone inventory.
Dr. McKay replied to AshIgorash's topic in General
That all looks correct. Is your user appearing as in-game on its Steam profile? -
Get paint_wear of all items from someone inventory.
Dr. McKay replied to AshIgorash's topic in General
Have you launched CSGO? Does your account have a license for it? Are those inspect parameters valid? -
I just threw this together: https://github.com/DoctorMcKay/node-steamcommunity/blob/master/examples/accept_all_confirmations.js Check the readme for how to use it.
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node-steam-tradeoffer-manager use proxy is not stable
Dr. McKay replied to pc10201's topic in node-steam-tradeoffer-manager
Your proxy is resetting the connection. -
steamcommunity use request lib which was fully deprecated
Dr. McKay replied to pc10201's topic in node-steamcommunity
At some point. -
community do not has acceptConfirmationForObject method
Dr. McKay replied to pc10201's topic in node-steamcommunity
IDEs have trouble figuring out the project structure sometimes. Just use the method, it'll work (assuming that you meant 3.45.2 and not 3.5.2, which came out in 2015). Eventually I'll port this to typescript and the problem will be solved. -
https://github.com/DoctorMcKay/node-steam-session#steamguardmachinetoken-1
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Exactly what is happening? This is expected behavior. You aren't intended to access the internal steamcommunity instance. If you need one, create one yourself. Auto confirmations has never been a feature, unless you're talking about the automatic confirmation checker, which has been deprecated and unsupported for something like 5 years.
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It's possible that Steam isn't issuing sentry files anymore since they aren't really needed anymore. I'd have to confirm.
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I assume you're talking about Firefox's container tabs or some such feature in another browser. I'm not aware of any way to work nicely with that; cross-origin userscript requests originate from the userscript manager's background page, which doesn't run in any tab context. Sorry.
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var TradeOfferManager = require('../lib/index.js'); // use require('steam-tradeoffer-manager') in production Do what the comment tells you. This line should be: var TradeOfferManager = require('steam-tradeoffer-manager');
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Show your code and stack trace.
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Understood, are you on the latest version of steamcommunity?
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Are you on the latest version of steamcommunity?
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Yes, use steamcommunity's acceptConfirmationForObject method.
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TradeOfferManager won't do anything until you call setCookies on it, which will fail if your account is limited.
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Yes. It's a universal feature of node's EventEmitter that the app will crash if an "error" event is not handled. https://nodejs.org/api/events.html#error-events
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If you're getting back no error but empty package ids and app ids, then that's what Steam itself is responding with.
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node-steamcommunity mobile login does not work anymore
Dr. McKay replied to Steam Developer's topic in node-steamcommunity
I don't know offhand. Yep. -
node-steamcommunity mobile login does not work anymore
Dr. McKay replied to Steam Developer's topic in node-steamcommunity
That new setMobileAppAccessToken method is only used for 2FA right now, since access tokens are required to enable/disable 2FA. To login via steam-session, you need to call steam-session's getWebCookies method, then provide those cookies to SteamCommunity using setCookies.