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Everything posted by Dr. McKay
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You removed the await keyword, so you aren't waiting for the promise to resolve or reject, so there's no opportunity for an error to be raised at all.
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There isn't, unfortunately. Steam changed the way things work, and the only way to get an access token that can be used for enabling 2FA is by logging in with steam-session using EAuthTokenPlatformType.MobileApp. steam-user uses EAuthTokenPlatformType.SteamClient. It's worth mentioning that steam-user does have the ability to enable 2FA on its own, although I haven't tested this in a long while and there's a chance it doesn't work anymore.
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Yes, it works fine for me. steam-user is using steam-session via CommonJS.
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You have to use steam-session, at least for now.
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https://github.com/DoctorMcKay/node-steamcommunity/blob/master/examples/enable_twofactor.js
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npm update
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Get paint_wear of all items from someone inventory.
Dr. McKay replied to AshIgorash's topic in General
Dunno, sounds like your request params aren't valid. -
chatRoomGroupMemberStateChange event not triggering reasonably
Dr. McKay replied to Robert Lutece's topic in node-steam-user
Sounds like Steam isn't replying to the getPersonas call. You might possibly need to add a short delay to give Steam time to realize that you share a chat room with the user you're requesting data for. -
Get paint_wear of all items from someone inventory.
Dr. McKay replied to AshIgorash's topic in General
That all looks correct. Is your user appearing as in-game on its Steam profile? -
Get paint_wear of all items from someone inventory.
Dr. McKay replied to AshIgorash's topic in General
Have you launched CSGO? Does your account have a license for it? Are those inspect parameters valid? -
I just threw this together: https://github.com/DoctorMcKay/node-steamcommunity/blob/master/examples/accept_all_confirmations.js Check the readme for how to use it.
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node-steam-tradeoffer-manager use proxy is not stable
Dr. McKay replied to pc10201's topic in node-steam-tradeoffer-manager
Your proxy is resetting the connection. -
steamcommunity use request lib which was fully deprecated
Dr. McKay replied to pc10201's topic in node-steamcommunity
At some point. -
community do not has acceptConfirmationForObject method
Dr. McKay replied to pc10201's topic in node-steamcommunity
IDEs have trouble figuring out the project structure sometimes. Just use the method, it'll work (assuming that you meant 3.45.2 and not 3.5.2, which came out in 2015). Eventually I'll port this to typescript and the problem will be solved. -
https://github.com/DoctorMcKay/node-steam-session#steamguardmachinetoken-1
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Exactly what is happening? This is expected behavior. You aren't intended to access the internal steamcommunity instance. If you need one, create one yourself. Auto confirmations has never been a feature, unless you're talking about the automatic confirmation checker, which has been deprecated and unsupported for something like 5 years.
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It's possible that Steam isn't issuing sentry files anymore since they aren't really needed anymore. I'd have to confirm.
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I assume you're talking about Firefox's container tabs or some such feature in another browser. I'm not aware of any way to work nicely with that; cross-origin userscript requests originate from the userscript manager's background page, which doesn't run in any tab context. Sorry.
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var TradeOfferManager = require('../lib/index.js'); // use require('steam-tradeoffer-manager') in production Do what the comment tells you. This line should be: var TradeOfferManager = require('steam-tradeoffer-manager');
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Show your code and stack trace.
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Understood, are you on the latest version of steamcommunity?
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Are you on the latest version of steamcommunity?