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McMuffinDK

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  1. It is not, I was thinking of something like this: client.logOn({ "accountName": username, "password": password, "auth": steamGuardCode });
  2. Is it possible to parse the steamguard auth code in a variable?
  3. I actually don't know. But probably as you have to assign it as a new authenticator
  4. Do you need help? Don't hesitate to DM me on discord then! (McMuffinDK#5901) I would love to help you the best i can
  5. Use this link, it is working for me https://github.com/winauth/winauth/releases/download/3.5.1/WinAuth-3.5.1.zip
  6. Try use winAuth to get your identity and shared secret and see if that works
  7. Yes, i would say so. Notice that the max limit is 5000
  8. Try to add setTimeout with a few sec and see if it helps, might be called too early
  9. client.getServerList(NULL, 100, (servers) => { console.log(servers); }) You can find information about filters here: https://developer.valvesoftware.com/wiki/Master_Server_Query_Protocol#Filter
  10. You can get it from the CEconItem object that you can get using node-steam-tradeoffer-manager
  11. The shorter one is used with the item's market id wich (if i got it right) is hard to get. The long one is in the tradeoffer object that is sent and therefore a lot easier to use
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