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  1. Today
  2. I wasn't ever able to find a definition for that enum.
  3. Yesterday
  4. I have a question: what does "Estate" mean in the body EMsg_ClientTicketAuthComplete? Sometimes I get values like Estate: 2, 3, 5, but I don’t understand what they correspond to. I tried to find its enums but couldn't find any. I’d appreciate any guidance or clarification. Thanks in advance!
  5. Last week
  6. Correct, that data is no longer available anywhere as far as I'm aware.
  7. @TheMaster Do you mean the machineIdType option? Or which settings are you using?
  8. id you can change and also the device name
  9. @TheMaster Oh, that’s a pity. What about the device ID? Have you found a way to change it?
  10. No i havent
  11. @TheMaster Im currently having the same issue – did you find out what caused it?
  12. Thank you for that information! I have another question: In some old forum posts, I found statements claiming that there is something called an “original ID” which is assigned to an item when it is created and remains constant forever. In contrast to the asset ID, this original ID supposedly does not change when the item is traded or modified. Is it possible that this “original ID” is no longer shown by Steam and can no longer be retrieved?
  13. No. You have to hit the GC (using the globaloffensive npm package or similar) to get details like that.
  14. Is there a Steam endpoint that provides CS2 item descriptions? I'm not referring to user inventory items or similar, but rather to a general endpoint that would allow me to build my own small item database. Specifically, I'm looking for something that includes data like Defindex and Paintindex, so I can identify and catalog all items myself.
  15. Hello, I have a question regarding logging in with my Steam account. Is it possible to appear as if I’m using a Steam Deck on my friends list while logging in with the Steam User method? Thank you for your assistance.
  16. Earlier
  17. steam-session performs the login over an unauthenticated CM connection, but the refresh request now requires the CM connection to be authenticated (you previously sent CMsgClientLogon). Once you're logged on you can send the Authentication.GenerateAccessTokenForApp#1 unified message.
  18. Hi! Try https://steamcommunity.com/tradeoffer/new/partnerinventory/ steam using this endpoint to get partner inventory in tradeoffer create window let qs = { sessionid: this._community.getSessionID(), partner: steamid, appid, contextid }; if (start) { qs.start = start; } let refererUrl = 'https://steamcommunity.com/tradeoffer/new/?partner=' + steamid; if (token) { refererUrl += '&token=' + token; } this._community.httpRequest({ method: 'GET', uri: 'https://steamcommunity.com/tradeoffer/new/partnerinventory/', qs, headers: { Referer: refererUrl },
  19. https://www.youtube.com/watch?v=HUIERG6r-t0 here is a video tutorial. but in summery, it will: boot up cs2 in windowed mode load each item through clicking on its inspect link rotate the screen to the way you want take an screenshot of the item (by hitting the Print Screen key on the keyboard) crop the image using a PNG mask (you need 30+ masks, one per type of skin there is in game + 20+ for knives) rotate the skin the other way take another screenshot crop the image using another PNG mask (you need the other side of all those masks as well) merge the screenshots together export a final PNG it can do up to 6 images per minute. or 360 per hour. or 5-10k a day. (this is per instance. you can do as many instances as you need) note: this is not the way big sites do it. they will extract the texture file from the game (the vpak files) and render the images in 3D using three.js.
  20. is that per IP? or per account? because csfloat/inspect project has the ability to add multiple users. and also, i can spin up multiple instances.
  21. does anyone know this? i know i can use puppeteer to load their trade link to see their inventory, but is there any better way?
  22. Ah I thought that was a given since the refresh request is sent using the CM connection anyway 🤔 And I meant that I am logging in using the token with CMsgClientLogon
  23. Thank you, your advice worked. I think it would be useful to specify directly in the example code with the comment // trades for CS2 are supported with access token enabled.
  24. I believe in both of those cases you would need to use getUserDetails.
  25. It means you need to have an established connection to a CM (the same servers the Steam client logs into) in order to refresh the token. You can use steam-user to do this if you want. What do you mean by "log in using the refresh token"?
  26. If you're trading CS2 items, you'll need to enable the useAccessToken option in the TradeOfferManager constructor.
  27. It wouldn't hurt to clusterize things, but either way things should generally work fine without need for much hardware.
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