-
Posts
3590 -
Joined
-
Last visited
Everything posted by Dr. McKay
-
https://github.com/DoctorMcKay/node-steam-session#steamguardmachinetoken-1
-
Exactly what is happening? This is expected behavior. You aren't intended to access the internal steamcommunity instance. If you need one, create one yourself. Auto confirmations has never been a feature, unless you're talking about the automatic confirmation checker, which has been deprecated and unsupported for something like 5 years.
-
It's possible that Steam isn't issuing sentry files anymore since they aren't really needed anymore. I'd have to confirm.
-
I assume you're talking about Firefox's container tabs or some such feature in another browser. I'm not aware of any way to work nicely with that; cross-origin userscript requests originate from the userscript manager's background page, which doesn't run in any tab context. Sorry.
-
var TradeOfferManager = require('../lib/index.js'); // use require('steam-tradeoffer-manager') in production Do what the comment tells you. This line should be: var TradeOfferManager = require('steam-tradeoffer-manager');
-
Show your code and stack trace.
-
Understood, are you on the latest version of steamcommunity?
-
Are you on the latest version of steamcommunity?
-
Yes, use steamcommunity's acceptConfirmationForObject method.
-
TradeOfferManager won't do anything until you call setCookies on it, which will fail if your account is limited.
-
Yes. It's a universal feature of node's EventEmitter that the app will crash if an "error" event is not handled. https://nodejs.org/api/events.html#error-events
-
If you're getting back no error but empty package ids and app ids, then that's what Steam itself is responding with.
-
node-steamcommunity mobile login does not work anymore
Dr. McKay replied to Steam Developer's topic in node-steamcommunity
I don't know offhand. Yep. -
node-steamcommunity mobile login does not work anymore
Dr. McKay replied to Steam Developer's topic in node-steamcommunity
That new setMobileAppAccessToken method is only used for 2FA right now, since access tokens are required to enable/disable 2FA. To login via steam-session, you need to call steam-session's getWebCookies method, then provide those cookies to SteamCommunity using setCookies. -
I've not been made aware of any vulnerabilities, and if I had they'd already be fixed in published versions. I think it's unlikely to be a module vulnerability and rather a vulnerability in their own code. We'd have heard of hacks of other sites if so.
-
Dunno, I've not seen that logon response before. Show your code, please.
-
node-steamcommunity mobile login does not work anymore
Dr. McKay replied to Steam Developer's topic in node-steamcommunity
Probably not, Steam has changed how the mobile app logs in and oauth stuff isn't a thing anymore. What do you need to use it for? -
friendMessage event is deprecated, what is the alternative?
Dr. McKay replied to Cipher's topic in node-steam-user
https://github.com/DoctorMcKay/node-steam-user/wiki/SteamChatRoomClient#friendmessage client.chat.on('friendMessage', (msg) => { console.log(`${msg.steamid_friend} says: ${msg.message}`); }); -
Fixed again, they changed a class name.
-
Acknowledging a received item is done by simply moving it to a backpack slot using setPosition or by sorting your backpack again using sortBackpack. sortBackpack only sorts your backpack once; it won't stay sorted when you receive new items.