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McKay Development

Dr. McKay

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Everything posted by Dr. McKay

  1. You should collect the token by asking the user for their trade URL.
  2. Notice in the documentation that the users property isn't updated until after the user event finishes? The process.nextTick call waits until the next tick of the Node.js event loop, after the users property has been updated.
  3. This is probably a pretty common case that should be supported natively in the module. Update steam-user to v3.22.0 then use the friendPersonasLoaded event.
  4. Your getGameItems function is probably not clearing an array or something between requests.
  5. Dr. McKay

    use proxy

    Are you providing a protocol, like "http://"?
  6. Probably because you're using profileSettings and not uploadAvatar.
  7. Show your code please.
  8. Correct.
  9. I don't think you can get from Steam the SteamID of the server a player is on, but if you can obtain their server's IP (which I think you can't do for CS:GO) then you can ascertain the SteamID from that.
  10. Sure would be nice to know what error.
  11. Well yeah, that's how you "bypass" needing to be friends with someone to invite them to your group.... you become friends with them. That's not a bypass, that's doing it how you're supposed to do it.
  12. Sentry files do not expire. I don't know about what SteamKit calls loginKeys but it's probably named similarly. Steam calls them login_keys on the wire.
  13. Please read the documentation, specifically the options.
  14. You can call getExchangeDetails at any time after the trade is accepted, even a year afterward.
  15. It timed out while contacting Steam. That happens sometimes. Either Steam is having trouble or your network is having trouble.
  16. No, timed polling remains enabled (unless you disable it manually). Passing a SteamUser just triggers polls more quickly after specific actions happen.
  17. The amount parameter is only applicable for stackable items, like Steam gems. CS:GO keys are not stackable, so you will need to add the individual items separately.
  18. The inventory seems to be unlimited. Asset IDs do change on trade. Your code should always assume that an asset ID can change on trade.
  19. addMyItem takes one argument, which should be an object.
  20. No, "sign in through Steam" doesn't provide any kind of access to the user's Steam account. All it does is give you a verified SteamID.
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