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Posts
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Everything posted by Dr. McKay
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Not at the moment. If it doesn't work for you, assuming you're trying to use it correctly, then it's probably disabled. If you paste your code I can tell you if I see any glaring issues with your implementation.
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It wouldn't surprise me if they've disabled that.
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The answer to both your questions is "who knows, it's Valve".
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When you're using a loginKey, you shouldn't send a password. That might have something to do with it.
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Question Best way to call steam API for Inventory
Dr. McKay replied to Lonster_Monster's topic in General
Use a ?count=x parameter to specify how many items you want it to return. I think the limit might be 2000. If you still get more_items: 1 in the response then you need to make another request with a parameter in the URL start_assetid=. -
I'm not going to help you bypass Steam bans.
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Not presently, if it's actually been disabled.
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It's likely that Valve disabled the message used to change your email via the CM since it goes through the help site now.
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Use shared_secret, not secret_1.
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bot.steamID
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Determining from node-tf2 if an item is tradable is a task. There are like 4 different ways something can be untradable. There could be a flag, there could be one of several attributes, there could be a specific origin (achievement item). You're probably better off just getting your inventory from Community.
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how can i get how many csgokeys my robot has? like steam wallet?
Dr. McKay replied to venfiw's topic in node-steamcommunity
Get your inventory contents. -
If Steam doesn't report and licenses for the app, I see no reason why it would appear to be owned.
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Can you please log into that account in the Steam client, open the Steam console (Win+R -> steam://nav/console), and type this: licenses_for_app 578080 Then paste the output here.
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Is way to get rank/tempban in CSGO (using PersonalGameData)?
Dr. McKay replied to MrPotato's topic in node-steam-user
Not via any of my modules, you'd have to do it yourself. -
Question How to Send Steam Trade Offers in PHP
Dr. McKay replied to Lonster_Monster's topic in General
Your best bet is to just write a bot in Node.js and call to it from PHP. -
New Steam Chat - How much "Basic Functionality" is there?
Dr. McKay replied to kerryedAway's topic in node-steam-user
No new features really (yet), just added support for using the new-chat protocol for player-to-player chats. Hopefully I'll be able to get v4 finished up and pushed out this week, at which point I can start adding features. -
Update steam-user to 3.28.2 please.
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Cannot read property 'getSteamID64' of null
Dr. McKay replied to MrPotato's topic in node-steam-user
Looks like maybe there was a condition which ended up in your Steam client connection being disconnected just before your web session was negotiated. -
Question Accepting friends request if member of group.
Dr. McKay replied to Seeringfate's topic in node-steam-user
You should use the WebAPI to check if a user is in a group. -
What do you mean by "proxy isn't valid"?
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As you discovered, calling client.on('friendMessage#' + variable, ...) only creates a listener for the SteamID contained in variable at the time the listener was added. If you need to change the SteamID you're listening for, you need to just listen for friendMessage and check the SteamID in the event.
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You shouldn't install steamcommunity globally. Install it locally in the directory where your project lives.