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McKay Development

Dr. McKay

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Everything posted by Dr. McKay

  1. It's not possible in any of my modules, and probably won't ever be (in compliance with the Steam Subscriber Agreement).
  2. Don't use steam, just use steam-user.
  3. The event is still there, but it's deprecated and you're highly discouraged from using it. You should be using acceptConfirmationForObject.
  4. No, there's no way to load the inventory page by page.
  5. Pull your inventory, find the owner_description that contains the date, and parse it.
  6. That won't do any good, you'll need to load the files into memory before you can use them anyway.
  7. Either your secret is wrong or your clock is wrong.
  8. Manually set a dataDirectory.
  9. https://github.com/DoctorMcKay/node-steam-user#getsteamlevelssteamids-callback
  10. That screenshot was from another account. I'll keep it in-game for a bit so you can check if you can see it.
  11. Works fine for me. client.gamesPlayed(["Test App", 730]);
  12. Sure, get your inventory and check owner_descriptions.
  13. market_hash_name is the same in all languages. If you want the localized name, you're looking for market_name.
  14. You probably need to register then login again.
  15. You also need to submit these in your login request.
  16. Sorry about that, update to 3.35.1 and it should be good to go.
  17. I'm not aware of any public API or database of full card sets. Maybe there's one somewhere. You'd need to either find one or scrape the gamecards page.
  18. You would need to query the gem value for each item individually. Unfortunately, that doesn't work for items that aren't yours.
  19. This has been added to node-steamcommunity in v3.35.0.
  20. That will only respond to invitations that come in while the bot is running. If the invitation was already there when you started up, it won't emit groupRelationship. You want to also check myGroups.
  21. https://github.com/DoctorMcKay/node-steam-user#grouprelationship https://github.com/DoctorMcKay/node-steam-user#respondtogroupinvitegroupsteamid-accept
  22. You need to escape your backslashes (\\ instead of \). Also CS:GO's appid is 730, not 740 (use the game appid, not the server appid).
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