Jump to content
McKay Development

Dr. McKay

Administrator
  • Posts

    3643
  • Joined

  • Last visited

Everything posted by Dr. McKay

  1. https://github.com/DoctorMcKay/node-steam-user#getsteamlevelssteamids-callback
  2. That screenshot was from another account. I'll keep it in-game for a bit so you can check if you can see it.
  3. Works fine for me. client.gamesPlayed(["Test App", 730]);
  4. Sure, get your inventory and check owner_descriptions.
  5. market_hash_name is the same in all languages. If you want the localized name, you're looking for market_name.
  6. You probably need to register then login again.
  7. You also need to submit these in your login request.
  8. Sorry about that, update to 3.35.1 and it should be good to go.
  9. I'm not aware of any public API or database of full card sets. Maybe there's one somewhere. You'd need to either find one or scrape the gamecards page.
  10. You would need to query the gem value for each item individually. Unfortunately, that doesn't work for items that aren't yours.
  11. This has been added to node-steamcommunity in v3.35.0.
  12. That will only respond to invitations that come in while the bot is running. If the invitation was already there when you started up, it won't emit groupRelationship. You want to also check myGroups.
  13. https://github.com/DoctorMcKay/node-steam-user#grouprelationship https://github.com/DoctorMcKay/node-steam-user#respondtogroupinvitegroupsteamid-accept
  14. You need to escape your backslashes (\\ instead of \). Also CS:GO's appid is 730, not 740 (use the game appid, not the server appid).
  15. The module name is steamcommunity, not steam-community. If you're getting that error, either your clock or your secret is wrong.
  16. There are a few examples that might help you here.
  17. There is not, presently. You'd need to make the HTTP request that the browser makes to open one.
  18. https://github.com/DoctorMcKay/node-steam-tradeoffer-manager/wiki/TradeOffer#getreceiveditemsgetactions-callback
  19. args.length will always be at least 1.
  20. Use getExchangeDetails to get the new assetid.
  21. There is no guaranteed order for the output of getReceivedItems. If you need to map input to output items, use getExchangeDetails.
  22. Yeah, class-values are a complete black box to Steam.
  23. The first parameter to kickGroupMember needs to be a SteamID object.
  24. I suppose you could say that. GetAssetClassInfo takes as input a list of classes and responds as output with a single description. That description corresponds to the entire list of input classes. So the response should correspond to all classes. Which means that I think you understand it correctly, Steam does cache the complete signature of classes.
×
×
  • Create New...