-
Posts
3630 -
Joined
-
Last visited
Everything posted by Dr. McKay
-
TypeError: Cannot set property 'rich_presence' of undefined
Dr. McKay replied to a topic in node-steam-user
If the steamGuard event is emitted and lastCodeWrong is true, then you should delay 30 seconds before you generate and return a code. -
TypeError: Cannot set property 'rich_presence' of undefined
Dr. McKay replied to a topic in node-steam-user
loggedOn won't be emitted unless the logon was successful. -
TypeError: Cannot set property 'rich_presence' of undefined
Dr. McKay replied to a topic in node-steam-user
once is your problem. It'll only be fired once, then the listener is removed. Also, promptSteamGuardCode has no function as of v4. -
TypeError: Cannot set property 'rich_presence' of undefined
Dr. McKay replied to a topic in node-steam-user
Before you call logOn. -
TypeError: Cannot set property 'rich_presence' of undefined
Dr. McKay replied to a topic in node-steam-user
Then you didn't bind the listener at the right time. -
TypeError: Cannot set property 'rich_presence' of undefined
Dr. McKay replied to a topic in node-steam-user
I don't understand. -
TypeError: Cannot set property 'rich_presence' of undefined
Dr. McKay replied to a topic in node-steam-user
I think you're probably modifying objects that you shouldn't be. -
TypeError: Cannot set property 'rich_presence' of undefined
Dr. McKay replied to a topic in node-steam-user
Might you be somehow modifying the SteamID object passed to the user event? Try 4.12.1 and see if that fixes your problem. -
TypeError: Cannot set property 'rich_presence' of undefined
Dr. McKay replied to a topic in node-steam-user
Are you up to date? -
Not possible currently.
-
I suggest that you study up on JavaScript asynchronous callbacks.
-
Surely it's technically possible, just might be more involved than you expect.
-
https://github.com/DoctorMcKay/node-steam-user/releases/tag/v4.12.0
-
Doubtful. Yes, provided your persona state isn't "Offline".
-
https://github.com/DoctorMcKay/node-steam-user#getpersonassteamids-callback
-
Nope, methods to create/delete channels aren't yet implemented, but if you need/want them I can see if I can get around to it tonight or tomorrow. Your use-case sounds like an interesting one, so I'd like to enable you to do it.
-
It's up to Steam when those get emitted. If the data isn't sent, it isn't emitted.
-
That is not currently possible.
-
No, steam-user can't do anything like this.
-
Suggestion Insert attempts at loadinventory
Dr. McKay replied to Blue's topic in node-steamcommunity
Issue created. -
Great, glad you got it working. As an explanation for why you were getting loggedOn emitting, if accountName isn't specified or is undefined, then steam-user will log onto an anonymous user account.
-
That looks right. Make sure your config.accountName is set properly.
-
This isn't how you send a lobby invite. You need to use a separate kind of command which I don't believe is implemented in steam-user at this time.
- 1 reply
-
- node.js
- node-steam-user
-
(and 3 more)
Tagged with: